While at Obscura Digital, I worked for a few months as a Media Production Intern. While in this position, I worked with the media producers and production artists all throughout the creative process on various immersive technology projects. This job allowed me to fine-tune some of my project pitch skills, as well as an introduction to motion graphics and node-based coding. It was through these months that I was able to explore what went into immersive technology projects such as scaling for large screens and gestural interfaces. Below are some screens/projects that I was able to help with the final stages of.


SF Public Utilities Commission

DESIGN: infographics, scaling for multiple + large screens